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pootypoo
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Post subject: Icecrown Strats Posted: Mon Dec 07, 2009 3:47 pm |
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Joined: Thu Jul 02, 2009 12:06 am Posts: 3 Location: Bangor, WA(soon to be Cali)
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Kazuko
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Post subject: Re: Icecrown Strats Posted: Tue Dec 08, 2009 10:49 am |
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Joined: Mon Jan 26, 2009 5:51 pm Posts: 130
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Saurfang needs a moonkin or an elemental shaman...
Yeah, Blizzard. Bring the player, not the class.
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pootypoo
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Post subject: Re: Icecrown Strats Posted: Tue Dec 08, 2009 7:53 pm |
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Joined: Thu Jul 02, 2009 12:06 am Posts: 3 Location: Bangor, WA(soon to be Cali)
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I guess it's a good thing we have 3 Boomkins now eh? lol I guess I have to re-spec and get Typhoon now...
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Marilith
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Post subject: Re: Icecrown Strats Posted: Tue Dec 15, 2009 10:27 am |
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Joined: Sat Oct 31, 2009 10:23 pm Posts: 1
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Concerning Deathbringer Saurfang -
I know most of you seemed reluctant to try this out, but here's a post taken on the tankspot discussion that outlines the idea that actually letting the first or even the two first marked targets die is actually a great idea, slowing his exponential growth.
According to a few guides I have read, by letting the first mark die you gain something between 50-70 seconds before it is reapplied (as opposed to letting him double dip blood power, and as long as the blood beasts don't hit anyone). This heals him 5 % (1.745 million), possibly mitigated by Mortal Strike type debuff. Say you're down a dps, this means, worst case, that you have 50 seconds for 16 dps to deal 1.745 million damage - or 1.745.000 / 50 / 16, or averaging 2181,25 dps. Keep in mind this is worst case - best case means 1.745.000 / 2 (MS) / 70 / 17, averaging 733.19 dps. Every single damage over that is then gained from using this method, plus it puts less strain on healers during the soft enrage.
On another note, to lure the blood beasts out of melee, many recommend using a holy paladin with Righteous FUry up, set up in the middle, between the boomkins. COUld be worth trying.
The following shamelessly stolen from tankspot :
"Hey guys,
Just a quick note for guilds not getting him down if you are repeatedly getting to 1-10% because the marks are too much by the end. Here's something I put together that has given us and will give us a smooth kill each time.
Because BP's grow at an exponential rate we let our first person die to the mark, if its the boomkin or someone doing something important let the second person die. This slows down the rate at which he throws out marks because he isnt getting the tick of Blood Point from the mark/marks everytime it ticks on the person slowing down his exponential growth . Keeping everyone up we had out first mark at 60-65% 2nd is around usually under 50% then it starts to speed up quickly. So we tried to let the first person die we had first mark at 60% we let the person who got the mark die he was now at 64% as he healed the next mark came up at 45% so technically the first mark was thrown out at 45% slowing his BP growth rapidly and in the final 1-15% is very easy to keep ppl up. Just do your normal stategy but let your first or second person die to a mark you will notice that the fight we be 1 shottable every-time and that you will only get a 5th actual mark up on a live person right near the end at 1-5%.
Havent tried letting the first 2 ppl with marks die yet, it may be a quicker way of getting the achievement but then again I havent tried this.
(Update): Your healer can be targeted with the mark first still let them die as if you are running 6 healers, 5 will manage as the marks are not overpowering with only 5 marks up."
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Smokedout
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Post subject: Re: Icecrown Strats Posted: Tue Dec 15, 2009 3:28 pm |
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Joined: Tue Jul 15, 2008 12:09 pm Posts: 77
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Nice post Marilith, is it a strat to consider. Possibly tonight if we get there again 
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